Silverftw Posted April 8, 2009 Share Posted April 8, 2009 Hi, I'm making a small mod for a house, to place next to the Priory of the Nine (for shits and giggles). I've finished the house, interior and the outside design. I also added a cobble path for visual effects, however there is a problem. The grass in-game appears going through the path and Garden I made for it. If there is a quick, simple solution, I'd be much obliged. Even a link would be perfect, thanks. PS (I've been told something about editing the World Spaces, but I havent been successful yet) Thanks in advance. Link to comment Share on other sites More sharing options...
socksftw Posted April 8, 2009 Share Posted April 8, 2009 Not too sure if this will work, but go to world -> landscape editing. There, pick something like the standard flat grass, and go over the tall grass. Should work :) Link to comment Share on other sites More sharing options...
Silverftw Posted April 8, 2009 Author Share Posted April 8, 2009 Not too sure if this will work, but go to world -> landscape editing. There, pick something like the standard flat grass, and go over the tall grass. Should work :) Thanks, that helped, big time. I thought "waaait a minute, the grass in the priory 20 yards away is fine", which triggered a palm to the head. I just noticed that the area I built the house on was obviously in the wilderness, so the grass already placed there was made to generate grass in the game. So I took the grass from the priory, spread it all around my house, and then added the roads, and it worked. Thanks, big time, Socks. Link to comment Share on other sites More sharing options...
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