Gorgopis Posted May 17, 2022 Share Posted May 17, 2022 Hello, We noticed (two of us) that the Ebony Warrior is immune to both paralysis and to Unrelenting Force. Does anyone know how these immunities work and if new ones can be made and added to players and to NPCs? This question may be a Creation Kit Question, but no one over on that forum seems to be answering. . . . Thanks to any interested parties. Link to comment Share on other sites More sharing options...
ocloki Posted May 18, 2022 Share Posted May 18, 2022 open the CK and simply edit the Player or NPC you want to be immune to it, go in the 'Keyword' section, click add and type 'immuneparalysis' and 'ImmuneStrongUnrelentingForce' thaen add it to their keyword list. Then your characters should now be immune to all paralyzing effect and strong Unrelenting force shouts. Link to comment Share on other sites More sharing options...
Gorgopis Posted May 18, 2022 Author Share Posted May 18, 2022 Ah, thank you! But, what if we wanted to "create" a new immunity? Say an immunity to the "Disarm Shout."? Could we accomplish that? Is that a Creation Kit question? Link to comment Share on other sites More sharing options...
ocloki Posted May 18, 2022 Share Posted May 18, 2022 There is no current immunity to any other shout in the game. You would have to create an effect and turn it into an enchantment and add it to armor, gloves or boots. Here is an example of one type. Check out how he made it. https://www.nexusmods.com/skyrimspecialedition/mods/10629/?tab=description Link to comment Share on other sites More sharing options...
Gorgopis Posted May 20, 2022 Author Share Posted May 20, 2022 Thanks. At first glance, the mod looks to "transfer" the paralysis and unrelenting force immunities to armor that can be disenchanted. So we're probably going to have to investigate scripting! Been putting that off. Link to comment Share on other sites More sharing options...
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