agon000 Posted April 9, 2009 Share Posted April 9, 2009 i have made somewhat of a model for a mp5. the issue im having is trying to get it from being a blender file to somthing i can import into fallout 3. so far i have blender, python, PyFFI, Nifskope, geck, and the fo3 archive tools. i can open the models in fallout 3 with there textures in Nifskope. my issue is applying my model to the weapon that is similiar to my model in design. every time i try to import my mp5.obj into nifskope i end up getting this. what am i doing wrong? Link to comment Share on other sites More sharing options...
neunen Posted April 9, 2009 Share Posted April 9, 2009 in blender when you select export>.obj make sure you are in object mode and have the model selected (pink outline). lemme know if that changes things Link to comment Share on other sites More sharing options...
agon000 Posted April 9, 2009 Author Share Posted April 9, 2009 in blender when you select export>.obj make sure you are in object mode and have the model selected (pink outline). lemme know if that changes things you sir are my hero. i did exactly as you said and it worked. :thanks: Link to comment Share on other sites More sharing options...
neunen Posted April 9, 2009 Share Posted April 9, 2009 glad it worked :]cheers Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.