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Scripting question


AxlDave

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I have a question about scripting. I want to create 2 scripts, each to do with perks.

 

The first script I want to initialise the moment you are born, such that it adds a perk and an unarmed weapon which cannot be dropped but can be sheathed.

 

The second script I want to initialise upon taking a perk, and will remove the previous weapon and replace with a better one.

 

What are the necessary conditions codes to achieve this? Such as BEGIN AddPerk? A little explanation would be appreciated too. Also what would each script type be?

 

--EDIT--

 

Solved all previous problems with Quests.

Edited by AxlDave
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