DrMobiusJr Posted October 9, 2013 Share Posted October 9, 2013 (edited) So I'm making a large mod now, but I need to be able to get a copy of the world that I can edit and can treat as a plugin that can be activated later after something has happened in game. I need to be able to have, for example, an unmodded freeside that has no changes in it and a modded one that can be activated at a later time when a quest is completed. I have been trying to do this for a long time now and have tried to use FNVEdit but i can't seem to get it to work, any help is much appreciated ^.^ If there are any questions on what i need just leave them in the comments. Thank you very much. Edit: Fixed some grammar errors. Edited October 9, 2013 by DrMobiusJr Link to comment Share on other sites More sharing options...
DrMobiusJr Posted October 10, 2013 Author Share Posted October 10, 2013 sooo no one knows how to do this then? Link to comment Share on other sites More sharing options...
Recommended Posts