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mod question


eddiecole46

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im very new to modding on elderscrolls but i have alot of sandbox experience form farcry, crysis, etc

 

so i tryed my hand at the tutorial that this forum supplyed in the faq section and although it was very detailed and helpfull and i followed every instruction to the letter. Unforunatley none of the changes i made to the bar in weye seemed to take effect when the game was loaded.

the mod was saved and checked at the oblivion launcher and yet no change was found.

 

could somebody please tell me what i could of done wrong or where i could find a tutorial to help me with this problem.

because i would realy like to get my modding on the right track so i can hopefully contribute some usefull or fun mods in the future.

 

any help would be greatly appreciated.

thankyou

 

(sorry if its a bit long winded lol)

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so i tryed my hand at the tutorial that forum supplyed

I have no idea which forum or tutorial you are refering to.

 

And of what kind are those changes you made (did you delete objects, add new NPCs, etc...)? Please be more specific.

 

And btw, the standard Oblivion Launcher is faulty and puling, so stick to OBMM. That's the best tip for starters anyway...

 

Good luck with your mod! :thumbsup:

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Have you patched your game to the latest patch. It's one reason why changes don't show up.

 

If you use the Construction Set version 1.2 your game must also be patched to version 1.2 for the changes to show in game.

 

I'm going to assume you mean the Elder Scrolls CS Wiki because what you're describing is a beginner's tutorial there.

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Vista Problems

 

You MUST be signed on as an Administrator to do any of this.

 

If you have downloaded and installed a mod, and the mod is appearing in your Data Files List, but not in your game And you are running Vista, you have run into a security feature of Vista called User Account Control. Or more simply, UAC.

 

Quoted from the Oblivion Mods FAQ WIKI

 

Alternate Install Directory

If you install your Elder Scrolls game into any directory OTHER than the default, none of these problems occur. Thus, you can bypass the Vista security issues by installing the game onto another hard drive or into a new directory that is not located within the "Program Files" root directory (such as "C:\Games").

 

Run as Admin

Another way to fix it is to right-click the ".exe" file and click properties, then check "Run as administrator". Then click OK. Do this for both the "oblivion.exe" and TESConstructionSet.exe", and any programs you are using that copies files to protected directories (such as WinRAR, 7z, or WinZip).

 

Disable UAC

Windows Vista users who are fairly confident in the security of their computers might also consider disabling UAC altogether. This will allow all programs writing privileges to the Program Files directory. Although this obviously creates a state of decreased security for your PC, it is a very helpful one-size-fits-all solution to a number of compatibility issues with the Vista OS.

 

Look here for instructions on how to turn UAC off. http://www.howtogeek.com/howto/windows-vis...-windows-vista/

 

Of these, solution #1 is STRONGLY PREFERRED. Solutions 2 and 3 (running as admin and disabling UAC) remove important safety features of the OS. In contrast, installing Oblivion elsewhere resolves the problems with Oblivion without reducing your overall security.

Wiki entry on installing Oblivion in Vista: http://cs.elderscrolls.com/constwiki/index.php/Windows_Vista

 

Note that unless you opt to reinstall the game in a different location (option 1) when you start trying to make your own mods using the construction set, you will run into these problems again.

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sorry i should have been more specific but i was very tired. the problem comes only when adding / deleting objects whan i edit objects that are already in game there are no problems

 

and i am an admin + UAC is off

im running the latest patch

and yes it is the wiki tutorial i am using

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