Jump to content

A Combat Mod to eliminate "wind-up" in melee?


Karkeys

Recommended Posts

I llllooovve Bethesda's games, and have played 521 hours in Skyrim, and more yet in Fallout3 and NV, but I've noticed that all the animations for melee fighting are super unrealistic: They all have a long delay between the time you press the "ATTACK!!" button and the actual swing of the weapon.

 

There is a very silly, almost pose-striking foot movement, then your hero winds up, then he/she swings... same stance and windup for light and heavy attacks, as far as I can tell.

 

It makes it a really weird timing trick to hit charging enemies, and as someone with a martial arts and swordfighting background, it's just not realistic.

 

In fact, if you telegraphed your hits like that while sparing, your opponent would block or dodge every single one of them, and then they would easily kick your butt. I have the bruises to prove it, and so do my friends! ;) (from Krav Maga, Boxing, Escrima and SCA/Ren fair type armored screwing around)

 

 

 

Does some loverly and hard-working modder already make such an animation/timing mod? I had no luck searching, but I might have missed something...

 

Thanks you guys

 

 

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...