DanielUA Posted October 10, 2013 Share Posted October 10, 2013 I want to edit LoveInterestFINScript. Here it is ScriptName LoveInterestFINScript extends ReferenceAlias LocationAlias Property CurrentMarriageHouse Auto Spell Property MarriageSleepAbility Auto Faction Property JobMerchantFaction Auto MiscObject Property Gold001 Auto GlobalVariable Property MarriageGoldEarned Auto ;how much gold spouse earns each day Int GoldEarnedAmount = 100 Event OnSleepStop(bool abInterrupted) if (abInterrupted == False) && (CurrentMarriageHouse.GetLocation() == Game.GetPlayer().GetCurrentLocation()) ; Debug.Trace(self + "Player has slept in the same location as the spouse. Apply Bonus.") MarriageSleepAbility.Cast(Game.GetPlayer(), Game.GetPlayer()) Else ; Debug.Trace(self + "Player is married, but hasn't slept in the same location as the spouse, or was woken up by something.") EndIf endEvent Event OnUpdateGameTime() ; debug.trace(self + "OnUpdate event to calculate spouse store gold") If Self.GetActorRef().IsInFaction(JobMerchantFaction) ; debug.trace(self + "Adding gold to spouse for store") MarriageGoldEarned.SetValue(MarriageGoldEarned.Value + GoldEarnedAmount) EndIf EndEvent Function GiveGold() ; debug.trace(self + "spouse gives gold") Game.GetPlayer().AddItem(Gold001, MarriageGoldEarned.GetValueInt()) MarriageGoldEarned.SetValue(0) EndFunction What I want to do is to change line Int GoldEarnedAmount = 100to Int GoldEarnedAmount = Utility.RandomInt(15, 35) But when I try to compile it I have a mistakeC:\Program Files\steam\steamapps\common\skyrim\Data\Scripts\Source\LoveInterestFINScript.psc(10,23): no viable alternative at input 'Utility'C:\Program Files\steam\steamapps\common\skyrim\Data\Scripts\Source\LoveInterestFINScript.psc(10,30): required (...)+ loop did not match anything at input '.'C:\Program Files\steam\steamapps\common\skyrim\Data\Scripts\Source\LoveInterestFINScript.psc(10,4): Unknown user flag Utility Can anyone fix it to me? Link to comment Share on other sites More sharing options...
DreamKingMods Posted October 10, 2013 Share Posted October 10, 2013 You can't call a function--like Utility.RandomInt--outside of another function or event. So in this case you'd need to do what you want inside the OnUpdateGameTime() event block. The simplest way would be remove the line about GoldEarnedAmount from the top of the script and move it down to just above the line where it gets used... MarriageGoldEarned.SetValue(MarriageGoldEarned.Value + GoldEarnedAmount)...like so... Int GoldEarnedAmount = Utility.RandomInt(15, 35) MarriageGoldEarned.SetValue(MarriageGoldEarned.Value + GoldEarnedAmount)Or even just combine them and do MarriageGoldEarned.SetValue(MarriageGoldEarned.Value + Utility.RandomInt(15, 35)) Link to comment Share on other sites More sharing options...
DanielUA Posted October 10, 2013 Author Share Posted October 10, 2013 Thanks! Link to comment Share on other sites More sharing options...
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