Phanatos Posted June 12, 2022 Share Posted June 12, 2022 I know where to turn off the space and planet pirate attacks, but I can't figure out where I could lower the frequency, I don't want to remove them entirely but since Leviathan dropped the attacks are way to frequent.Thanks for any and all help. Link to comment Share on other sites More sharing options...
Phanatos Posted June 15, 2022 Author Share Posted June 15, 2022 The answer is sadly no, I went through every Mbin file. You can shut pirates off a few different ways, but the file that controls the rate of spawn for pirates is GCAISHIPROLES its referenced in a few Mbins but is not within the mbins available. Link to comment Share on other sites More sharing options...
redmas Posted October 13 Share Posted October 13 Quote The answer is sadly no it is not true, i did it long ago ( and abandoned the feature after ) on around NEXT updates. and it was to increase the attacks rates ^^ but it is the same thing to edit. Though, i ve stopped to use that feature, because editing the gamefile in question, had a weird bug ( that looked unrealted, but it was tested related : some planets had gravity issue -> which was a bug caused at the compilation by mbincompiler. you can try again now that mbincompiler has a lot been updated. ) the file is question is GCGAMEPLAYGLOBALS.GLOBAL i dont recall exactly the var name, but you have to look like something like a frequency on pirate swarn. as i recall, it was a group of vars. EDIT : i forgot to mention that since NMS4.0 , this request is not required since the base game have the option to remove pirates attacks ( as long as other options ) Link to comment Share on other sites More sharing options...
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