russader Posted April 12, 2009 Share Posted April 12, 2009 I'm redoing a popular mod with permission from the original authors to do whatever I want with it. Everything is going great so far except for one thing. The mod contains a standard companion, NOT a CM companion. As such I need to add a standard follow script, can anyone tell me how to do so? Link to comment Share on other sites More sharing options...
Pronam Posted April 13, 2009 Share Posted April 13, 2009 If you mean, you just need someone to follow you. You just need a package for in the AI of the npc.which depends if you need: either one that's escorting you,or one that follows you. next to that it depends on when you companion is added, if its part of a quest, you don't need any scripting. Just add quest conditions to the package conditions.if you did somehow otherwise, you could use scripting, but you probably added dialogue, so I don't think this is the case. if you want to add follow and wait to the companion. you just need to add an addition to the quest-script or add a quest script. scn CompanionRelatedQuestscript short follow short wait in dialogue, you then need to add in the result script, (placed under the dialogue) something like: set (same name as in Getstage) Quest.follow to X (1 or 0);for inside the followdialogue resultscript set Quest.follow to 1 set Quest.wait to 0 ;for inside the waitdialogue resultscript set Quest.follow to 0 set Quset.wait to 1 Hope this is what you need. Good luck. Link to comment Share on other sites More sharing options...
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