NILRYTH Posted June 20, 2022 Share Posted June 20, 2022 (edited) In my alias package data I have a package telling the npc to use an alchemy table via useidlemarker. As far as I know it's as simple as selecting my alchemy table of choice in the reference window but that's not working. When I point it towards a different idle it's fine. How do the alchemy table animations work? Is it not an idle marker? I searched and found a separate alchemy idle but it's not what I'm looking for, they just flick through a book and write in thin air. Edit: Goddangit it's SitTarget. Edited June 21, 2022 by NilrythVendain Link to comment Share on other sites More sharing options...
NexBeth Posted June 23, 2022 Share Posted June 23, 2022 Yep, it considered "Furniture" not an Idle. Link to comment Share on other sites More sharing options...
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