TheOriginalEvilD Posted June 21, 2022 Share Posted June 21, 2022 Simple question, I just can't figure out what's going on. Say I have a weapon mod, and I have a Tactical Reload patch mod for it. If I want to edit the weapon's stats, I have to do so in both files because the TR patch loads last and will overwrite the edits done to the base file. That's not a problem, I can do so in CK or FO4Edit just fine, but if I open Vortex it will deploy the mods and ask if I want to save the changes made to the edited files, and if I tell it Yes then load the game, it will no longer do the tactical reload. WTF is Vortex doing here? When I make the edits they show up in game (like damage/range etc sorts of edits) and the tactical reload works just fine, but Vortex is doing something when it deploys the files and I can't figure out what. Anyone? I don't understand why editing weapon damage in FO4Edit would break the reload script. Link to comment Share on other sites More sharing options...
08138462 Posted June 26, 2022 Share Posted June 26, 2022 It might has to do with "Manage Rules" in vortex. Open it up, load Tactical Reload patch after everything else. I hope that fix your problem. Link to comment Share on other sites More sharing options...
Recommended Posts