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Question about editing Tactical Reload patch mods and Vortex


TheOriginalEvilD

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Simple question, I just can't figure out what's going on.

 

Say I have a weapon mod, and I have a Tactical Reload patch mod for it. If I want to edit the weapon's stats, I have to do so in both files because the TR patch loads last and will overwrite the edits done to the base file. That's not a problem, I can do so in CK or FO4Edit just fine, but if I open Vortex it will deploy the mods and ask if I want to save the changes made to the edited files, and if I tell it Yes then load the game, it will no longer do the tactical reload. WTF is Vortex doing here? When I make the edits they show up in game (like damage/range etc sorts of edits) and the tactical reload works just fine, but Vortex is doing something when it deploys the files and I can't figure out what.

 

Anyone? I don't understand why editing weapon damage in FO4Edit would break the reload script.

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