MarkJDK Posted April 14, 2009 Share Posted April 14, 2009 Okay.. so I've done a .EXE file using C++ that little exe copys the meshes of the character from nude to cloth, adn from cloth to nude. I wanna know how to execute it inside the game, so there's no need to alt+tab it to execute. The reason for made this file is that i can change for making the char nude or put the default bra in the character. is there a way to do so. Also, i don't know if it's possible.create a item called "underwear" wich puts your underwear item.. I'm new at mods, I'm tryng to do my best. Now I'm learning the scripts, for me it's easy, as a programmer, the logic is the essence. Somebody can help me? thanks ;) Link to comment Share on other sites More sharing options...
AzirAphale001 Posted April 14, 2009 Share Posted April 14, 2009 This is possible to do just with standard OBSE scripting. There's a mod which does it, I'm sure, but I can't remember what it's called. Link to comment Share on other sites More sharing options...
MarkJDK Posted April 14, 2009 Author Share Posted April 14, 2009 Well. i've searched in all functions and found none wich allows me to do that :( EDIT. I've made the "underwear" item, it looks good but it's not okay. Like: The body have the default it's nude mesh, when I wear the "underwear" the game identifies it as a item, wich is correct, so if I have a robe and wear my underwear it automatically removes the robe and replaces with the underwear. What i want is that when I wear the item it replaces the mesh from nude to the not-nude one. Get it? I think it'll be more realistic without using the EXE. somebody please ;) Link to comment Share on other sites More sharing options...
MarkJDK Posted April 14, 2009 Author Share Posted April 14, 2009 Completing.. functions: begin OnEquip player if player.getIsSex male set lowerbodymesh to File("lowerbodyUnderwear.nif") else set lowerbodymesh to File("femalelowerbodyUnderwear.nif") endifend begin OnUnEquip player if player.getIsSex male set lowerbodymesh to File("lowerbodyNude.nif") else set lowerbodymesh to File("femalelowerbodyNude.nif") endifend is this possible (replaces the current mesh with another one??) edit: QUESTION: is there a function who retrieves me if a slot is being used? And how can i make a script wich "watchs" global changes on OnEquip and OnUnEquip methods? If i'm too complicated please say, that's beacuse i can't simple "write" my own mind-logic here :P Link to comment Share on other sites More sharing options...
Maigrets Posted April 15, 2009 Share Posted April 15, 2009 I don't quite understand what you want. Do you want the character to NOT be nude at all? If so get one of the mods that has wearable underwear or use an underwear version of the body replacer you use. Otherwise, it seems like taking the long road to get to a short destination. There is a mod that does what you're looking for, but I don't know what it's called either. If I remember correctly, the actions are handled by a Scripted Spell. Link to comment Share on other sites More sharing options...
MarkJDK Posted April 15, 2009 Author Share Posted April 15, 2009 Actually not, i have the rude mod made by Robert. Like, when i wear the item "underwear" I can replace the nude mesh with the pants one. Link to comment Share on other sites More sharing options...
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