ShallowB Posted October 15, 2013 Share Posted October 15, 2013 (edited) Question first, details later: How do I add a character's skin underneath my custom armor? Would you like to know more: So I've been tinkering with Nifskope, and I have a lot of the basics down. I've been learning mostly through trial and error, taking stuff apart, mashing it back together, swapping textures, converting armor and weapons from FO3 to NV (just for personal use, mind you). I'm now at the point where I've got my own armor, but it's got some gaps in it. I'd like the characters skin to show through these gaps. Where does that mesh come from? There doesn't appear to be a totally nude mesh in the game files, so do I just need to build around an existing one, like one of the shirtless raider armors? That'd be kindof unfortunate, because they all seem to be missing bits where I need skin showing, and they have skin where I need there to be none. I suppose the easy solution (or at least the one that I know how to do) would be to build my armor on one of the body replacers on the Nexus, but I'd rather have something that works with the vanilla skins. And that solution would still leave me with bits of unneeded skin under the armor, or perhaps even clipping through it. I haven't found any tutorials that cover this specific issue. Anyone care to point me in the right direction? Edited October 15, 2013 by shallowbay91 Link to comment Share on other sites More sharing options...
dangman4ever Posted October 15, 2013 Share Posted October 15, 2013 (edited) Basically, you just have to extract the "femaleupperbody.nif" and "upperbody.nif" from the Fallout - Meshes.bsa file in your FNV folder if you want to mod with the default/vanilla body. As for the potential clipping issues, that's where you should probably start learning how to use Blender. That's what I'm trying to do now after getting tired of not being able to get the exact armor/clothing part I want without extra bits attached in NifSkope. Edited October 15, 2013 by dangman4ever Link to comment Share on other sites More sharing options...
luthienanarion Posted October 15, 2013 Share Posted October 15, 2013 It'll take some dedication to figuring the program out, but Blender is the way to go when making armor mashups. It can be a daunting process at first, but it becomes a lot simpler when you work with it a bit. Link to comment Share on other sites More sharing options...
ShallowB Posted October 15, 2013 Author Share Posted October 15, 2013 I have a little bit of experience with Blender, but I was kinda hoping it wouldn't come to that. Is it really necessary? I already have my armor in Nifskope. All I need is to put a body in it, so I don't become a floating head over an empty suit of armor when I put it on. Link to comment Share on other sites More sharing options...
ShallowB Posted October 15, 2013 Author Share Posted October 15, 2013 Thanks, dangman, but my upperbody.nif is wearing a t-shirt. I don't want a t-shirt under my armor. So does this mean I have to model my own body in Blender? Link to comment Share on other sites More sharing options...
dangman4ever Posted October 15, 2013 Share Posted October 15, 2013 Thanks, dangman, but my upperbody.nif is wearing a t-shirt. I don't want a t-shirt under my armor. So does this mean I have to model my own body in Blender?Yes if you want to use the default body. Or just use the other male bodies out there. Link to comment Share on other sites More sharing options...
dangman4ever Posted October 16, 2013 Share Posted October 16, 2013 oh and I highly recommend this two part tutorial on how to create an armor for Fallout in Blender:http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout._Part_1http://wiki.tesnexus.com/index.php/Creating_an_armour_for_Fallout._Part_2 Link to comment Share on other sites More sharing options...
ShallowB Posted October 16, 2013 Author Share Posted October 16, 2013 Thanks for your help! Link to comment Share on other sites More sharing options...
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