DMorgado Posted April 21, 2009 Author Share Posted April 21, 2009 Yes, wait untill sunday :P Link to comment Share on other sites More sharing options...
manchy69 Posted April 22, 2009 Share Posted April 22, 2009 Yes, wait untill sunday :P nice :thumbsup: Link to comment Share on other sites More sharing options...
GeraldVonRiva Posted April 22, 2009 Share Posted April 22, 2009 Sorry for my question, but what will be on SUnday ???I pray for a beta Link to comment Share on other sites More sharing options...
DMorgado Posted April 22, 2009 Author Share Posted April 22, 2009 No it won't be a beta. Most likely will be the fully sculpted low poly model... With luck it will be the low poly model already with normal maps projected. Link to comment Share on other sites More sharing options...
tyokio Posted April 22, 2009 Share Posted April 22, 2009 ok, this mod proves that I sould get used to zbrush now, that is some damn solid work there. Link to comment Share on other sites More sharing options...
etherealblade Posted April 24, 2009 Share Posted April 24, 2009 =) I like this...A LOT. Kudos are yours. This forum loves getting randomly ambushed by a talented person. Great work. Link to comment Share on other sites More sharing options...
DMorgado Posted April 26, 2009 Author Share Posted April 26, 2009 Allright, I finished sculpting the helmet, and already tried projecting the high res stuff into normal map detail for the low res... I'm getting some artifacts, as usual -.- I'll try to fix it obviously Link to comment Share on other sites More sharing options...
DMorgado Posted April 26, 2009 Author Share Posted April 26, 2009 Only crits I have, and they are minor, is perhaps a little less detail on the limbs. Though it may go against your modelling ethos, a plainer, smoother surface on these areas would be more fitting with the 50's feel. You're right. I must confess I'm still trying to get the hang of the 50s feel. I've already changed the limbs a bit (not too much though) on the high poly mesh. I've also changed the "backpack" a bit to make it less cluttered. However, after this one, I'll make another version of the PA, more in line with what we see in Fallout 2. I'll make it much more "plain" in terms of detail then. Link to comment Share on other sites More sharing options...
Dvorkin Posted April 27, 2009 Share Posted April 27, 2009 very detailed modelwonderful work :thanks: Link to comment Share on other sites More sharing options...
SpeedyB64 Posted April 27, 2009 Share Posted April 27, 2009 Looking very nice, Can't wait for this armor to be finished :thumbsup: Link to comment Share on other sites More sharing options...
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