Benrahir Posted October 15, 2013 Share Posted October 15, 2013 (edited) Hi there! :D So far, there are tons of Open spells for the sneaky Alteration user, but there's only one that adds a "Lock" spell. Problem is that I've tried it, and while it "technically" works (the door/cage door/etc. appears as being locked), NPC's and monsters can still open them most of the time. What I'd like is "something like that", but much less random and more complete: a set of 5 Lock spells (Novice, Apprendice, Adept, Expert, Master), each with it's respective 20%, 40%, 60%, 80% and 100% chance of an NPC NOT being able to open a door every X seconds (suggestions about how many checks per second/s are welcome). The duration of the spell (either to lock a door permanently, or make it time-based) is also open to discussion (although I kinda like the time-based option (30? 60 secs?)...it could make the spell a bit less overpowered). If that'd be way too impossible to do (due to Papyrus/game constraits), I'd be just happy with an universal, 100% reliable "Lock" spell with a 100% chance of an enemy not opening a door...but as I said, this only if the first way is just impossible. So, anyone up to the challenge? :D If you've any questions or you lack certain details of this req, please feel free to ask. And thanks for trying - and reading :smile: Edited October 15, 2013 by Benrahir Link to comment Share on other sites More sharing options...
Benrahir Posted October 16, 2013 Author Share Posted October 16, 2013 Slight bump for... please? :( Link to comment Share on other sites More sharing options...
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