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Fixing the jump?


NiteOwl94

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I've noticed there's a hang-up in Fo3 and FoNV where you can't jump when you're running.
Not properly anyways. This has happened on the console version and the PC version.
So I know it's in the game itself and not just laggy controls.
I'm trying to jump from one area to another, and I run and time it just right... but it doesn't respond when I hit the jump key. Instead I plummet to my death. Or at the very least, a pair of broken legs.
There's also areas and ledges you get on, or places you get stuck in, where you can't friggin jump out of to save your life.
I feel like the jump option was always a tacked on afterthought in these games.
However, that's a rant for another time.

Can anyone fix this? Make a mod to work it out?

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There are some jump settings, but none that I think would apply to the problem your describing (fJumpHeightMin, fFatigueJumpBase, fFatigueJumpMult, fJumpDoubleMult

fJumpFallTimeMult, fJumpHeightMax). I think (IMHO) that is a problem with the game engine and not something that can be changed with a mod.

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There are some jump settings, but none that I think would apply to the problem your describing (fJumpHeightMin, fFatigueJumpBase, fFatigueJumpMult, fJumpDoubleMult

fJumpFallTimeMult, fJumpHeightMax). I think (IMHO) that is a problem with the game engine and not something that can be changed with a mod.

Yeah you're probably right. It happens in games like Skyrim as well.

Ah well. Didn't hurt to ask.

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