Interfer0 Posted April 15, 2009 Share Posted April 15, 2009 Ok, I have my animation created in Blender, exported, and set up in nifskope attached to my nif. When I import it into GECK, I can preview the item just fine. I can select my animations in the bottom window, and they play correctly. Now how do I make the animations run with my script? I can find playgroup, but don't understand it. Link to comment Share on other sites More sharing options...
Interfer0 Posted April 17, 2009 Author Share Posted April 17, 2009 I think I have narrowed it down to being a problem with the animation, but still have no clue. Link to comment Share on other sites More sharing options...
Interfer0 Posted April 20, 2009 Author Share Posted April 20, 2009 ok, got it finally, it works now after I updated my nifscope, I think it had something to do with how it was adding in the .kf. Now I need to figure out how to run the run it correctly with the menu game pauses. Link to comment Share on other sites More sharing options...
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