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Im really excited about the mods here but, dont know where to begin&#3


trueandsmooth

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First off, I have to say, WOW! this place is increadible! Ive been active with other mod communities, but non as passionate and talented as the fallout 3 mod community! ( except maby mod db, have you seen the crysis mechwarrior mod?? O.O tasty! ) so yeah thank you guys for bringing this game back from the dead, and giving fallout the content it so badly deserved!

 

So, down to the steak and potatos - how do I incorperate these mods into my game? And which mods should I install? Im intrested in the more spawns mod, no-scaling mod, and want to also bring in some of the amazing weapons mods into the above two mods. Also will they work with the 3 dlcs, anchoridge, the pit and broken steel? And will combining multiple mods togeather make the game unstable?

 

Finally, what are the warhammer mods like? Ive seen space marines wielding power swords and started drooling, but Im wondering how much the mod will affect the feel of the game.

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FallOut Overhaul Kit(FOOK) and Martigens Mutant Mod (MMM) with Weapon Modification Kit (WMK) would be fitting for you if I'm right, this will add OVER 120 NEW WEAPONS, more spawns, and the ability to modify most of the regular weapons. These are supposed to work with the DLC's as they have optional .esp files for those that have them.

 

Here are some links:

http://www.fallout3nexus.com/articles/article.php?id=43 - Tutorial for installing mods

www.whatthefook.com - FOOK homepage

http://www.fallout3nexus.com/downloads/file.php?id=3388 - WMK download from FO3Nexus

http://www.fallout3nexus.com/downloads/file.php?id=1415 - MMM download from FO3Nexus

http://www.fallout3nexus.com/downloads/file.php?id=4968 - FOIP download from FO3Nexus FOIP is a program to check if and how much your mods causing trouble with eachother

 

Also, I have no idea for the Warhammer mods, I think they look like Iron Man after living on a diet consisting only of McDonalds food

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Oi! iron man on a macdonalds diet! Comon even warriors of the impirium need their comfort food :sweat:

 

Anyways mate cheers for the advice, was exactly what I was looking for :wink:

 

One last thing, is there anyway to get more companions then the ones already ingame?

 

(edit) Just looked at fook and this question has been uttery resolved lol.

 

(edit-edit) Woah! being really busy Ive only just been able to have a ganders at the fook website and woah! Impressive much. I had no idea this much modding was going on for f3!

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Been looking at the SCC link and once again im awe struck, those companions are truly immense. Now my only quandry is if all these mods will work togeather in an harmonious orgy of wasteland wonder.

 

How future developers are ment to compete with content such as this is beyond me, tho, seeing how simple the masses are, well...

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  • 2 weeks later...
FallOut Overhaul Kit(FOOK) and Martigens Mutant Mod (MMM) with Weapon Modification Kit (WMK) would be fitting for you if I'm right, this will add OVER 120 NEW WEAPONS, more spawns, and the ability to modify most of the regular weapons. These are supposed to work with the DLC's as they have optional .esp files for those that have them.

 

Here are some links:

http://www.fallout3nexus.com/articles/article.php?id=43 - Tutorial for installing mods

www.whatthefook.com - FOOK homepage

http://www.fallout3nexus.com/downloads/file.php?id=3388 - WMK download from FO3Nexus

http://www.fallout3nexus.com/downloads/file.php?id=1415 - MMM download from FO3Nexus

http://www.fallout3nexus.com/downloads/file.php?id=4968 - FOIP download from FO3Nexus FOIP is a program to check if and how much your mods causing trouble with eachother

 

Also, I have no idea for the Warhammer mods, I think they look like Iron Man after living on a diet consisting only of McDonalds food

 

I had to post my first post, just to point out how helpful this one single post was, thank you.

 

I really think the site needs something like a "Player's Choice" category for mods like these. The more essential, user favored and popular mods.

Had it not been for this post, maybe I wouldn't have found some of them.

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