MarkJDK Posted April 16, 2009 Share Posted April 16, 2009 Hello guys, i'd tryed to make it work but all i got is the background white and the model totally RED.. I'm trying to do a .DDS file to icon show it on inventory, and also trying to do a .NIF to show it in world map like another "pants". Here's the link to the mesh, it's a underwear (Made by Robert2), wich i want it to look like this: http://i43.tinypic.com/vcq8fs.png in the game could just add the back part, like a long pants u know :P I know it's simple to do, but I'm new and I'm suck at 3D modelling ^^ if somebody can do this to me I would really appreciate it! :thanks: Link to comment Share on other sites More sharing options...
MarkJDK Posted April 19, 2009 Author Share Posted April 19, 2009 anyone? I think it's easy (for those who now how/what to do), isn't? Link to comment Share on other sites More sharing options...
Palpenious Posted April 19, 2009 Share Posted April 19, 2009 Are you trying to get it actually made into an equipable object, or just make a texture for the icon? Or both? The link has no texture attached to it, so an icon would have to be made with all new textures unless you have that as well. Not sure about the world model though. Link to comment Share on other sites More sharing options...
MarkJDK Posted April 19, 2009 Author Share Posted April 19, 2009 it's a equipable object i'm tryng to do. not sure where the texture is, but you can download Robert2 mod (it's the pants2) and search for the texture.. resuming: the "underwear" has it's global texture (front and back) and it's icon for inventory.. Link to comment Share on other sites More sharing options...
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