Argive1 Posted April 16, 2009 Share Posted April 16, 2009 I have recently been working on a large mod, which I have chosen to be called 'The Heirs of Alessia', due to the line of Alessian emperors at the time, their lack of control of the situation in Cyrodiil, as well as their role in the mod. The mod is very TES lore heavy and is set in 1E 500 during the waining of the Alessian order after the end of clan Direnni dominance. Oh, I'm not attempting a total conversion, but I've proposed a solution through TES lore in the time distance between 1E 500 and 3E 322, involving the Dragon Break, Marukhi selectives & Daedric planes, but naturally I don't want to give the plot away. Unfortunately the topic according to TES lore is controversial, but I think I have managed to avoid diverging from TES lore. I have been working on the mod for about a month or so now, compiling a storyline for the mod and am now working on constructing some TES lore-related races of Proto-Cyrodiilic men, which is fortunately proving not too hard. I have also been considering the world of Tamriel 1E 500 and the vast differences it has with the world of Tamriel 3E. My query is Bethesda's attitude on producing a mod based in Cyrodiil, even though it is set in 1E 500 and contains no Oblivion files, considering their attitude on mixing Morrowind and Oblivion files together. I am also wondering about their attitude on having Morrowind artwork that looks similar, yet in no way exact to Oblivion files, without using them at all. Link to comment Share on other sites More sharing options...
socksftw Posted April 16, 2009 Share Posted April 16, 2009 If you created the files yourself, and based them on the other files without exactly copying them, thn I don't think that there would be a problem. Link to comment Share on other sites More sharing options...
Argive1 Posted April 16, 2009 Author Share Posted April 16, 2009 Thanks, socksftw :thanks: Link to comment Share on other sites More sharing options...
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