Rennn Posted October 22, 2013 Share Posted October 22, 2013 (edited) I miss adaptive vsync. Adaptive V-sync is a marketing scam, it is targeted at newbs . Sorry to say it but any performance or fluidity increase you see with it , is just a placebo effect , the setting does nothing , absolutely nothing. Adaptive vsync turns off vsync if the framerate drops, rather than switching to a 30 fps cap like normal vsync. It's not a marketing scam since it does exactly what it's supposed to, but it's not really very good either since you add some screen tearing back.Triple-buffered vsync is far better, and both AMD and Nvidia users can easily enable that with external injectors like D3dOverride. Edited October 22, 2013 by Rennn Link to comment Share on other sites More sharing options...
spz2 Posted October 22, 2013 Share Posted October 22, 2013 I miss adaptive vsync. Adaptive V-sync is a marketing scam, it is targeted at newbs . Sorry to say it but any performance or fluidity increase you see with it , is just a placebo effect , the setting does nothing , absolutely nothing. Adaptive vsync turns off vsync if the framerate drops, rather than switching to a 30 fps cap like normal vsync. It's not a marketing scam since it does exactly what it's supposed to, but it's not really very good either since you add some screen tearing back.Triple-buffered vsync is far better, and both AMD and Nvidia users can easily enable that with external injectors like D3dOverride. It is a phony setting , the only thing that rings true about it is the adaptive part because it can turn its self off( when you need it the most i might add) . And "normal" V-sync caps at 60 if that's whats your monitor packs in Hertz, just like adaptive V-sync , the only diference is that adaptive V-sync turns itself off when your 60(Capped !!!) frames drop bellow that , say to 59 ! So why would you use it ? I could give you a qick answer but you might not like it if you are using it , and my answer is you are using it becasue you are stupid :) . Depends on your needs more or less , if you are using V-sync for screen tearing then it does its job , but most people use if to create smoothness in troublesome areas of games where framerates might drop . Even if you are using it for screen tearing alone you are still an idiot , ok enough of that ... take care . Link to comment Share on other sites More sharing options...
Rennn Posted October 22, 2013 Share Posted October 22, 2013 (edited) I miss adaptive vsync. Adaptive V-sync is a marketing scam, it is targeted at newbs . Sorry to say it but any performance or fluidity increase you see with it , is just a placebo effect , the setting does nothing , absolutely nothing. Adaptive vsync turns off vsync if the framerate drops, rather than switching to a 30 fps cap like normal vsync. It's not a marketing scam since it does exactly what it's supposed to, but it's not really very good either since you add some screen tearing back.Triple-buffered vsync is far better, and both AMD and Nvidia users can easily enable that with external injectors like D3dOverride. It is a phony setting , the only thing that rings true about it is the adaptive part because it can turn its self off( when you need it the most i might add) ... but most people use if to create smoothness in troublesome areas of games where framerates might drop . Even if you are using it for screen tearing alone you are still an idiot , ok enough of that ... take care . It's not a phony setting. Like I said, it does exactly what it's meant to, which is to behave like normal vsync until the framerate drops, and then to disable itself to prevent a greater loss of performance.I don't use adaptive vsync because I don't need it, but it does fulfill its advertised goal. Nobody uses vsync to increase a game's smoothness; it's first and only goal is to reduce or eliminate screen tearing. Vsync always decreases performance. That goes for all vsync; it has never increased smoothness, unless you count mouselag as a form of lossy imitation smoothness.Before you start calling people stupid, you should look at your own misguided beliefs about what vsync is meant to do. Edited October 22, 2013 by Rennn Link to comment Share on other sites More sharing options...
spz2 Posted October 23, 2013 Share Posted October 23, 2013 Nobody uses vsync to increase a game's smoothness; Ah kids these days . Here are the facts : without triple buffering with V-sync turned on you have significant framedrop and at high framerates some games exhibit the phenomenon called "screen tearing" that is fixed by V-sync. Now with tripple bufering you also lose fps but less . Also with triple buffering on it increases mouse and keyboard lag a little bit. V-sync is used mostly to increase smothness because not all people have high end systems that are updated every year to use it only for screen tearing at high frame rates .It causes framedrop only when when frames are above 20-30 fps , when you dip bellow that the framesdrop will vanish, in other words with or without V-sync its the same fps ( if you have tripple buffering on). You might find it helpful at low fps because not all frames are created equal , 10 fps with V-sync > 10 fps without V-sync and you won't feel like you are playing with 10 fps with V-sync on . The only trade-off besides the framedrop is the input lag that comes with tripple buffering but you can disable it if your hardware can handle the initial framedrop that comes with V-sync on . Even at high framerates 60 fps with V-sync > 60 fps without. These are the facts , now either you are stupid or ignorant or you are not , you do have google don't you ? Look it up , see the uses for V-sync . I'm curious what this new G-sync can do . Link to comment Share on other sites More sharing options...
Werne Posted October 23, 2013 Share Posted October 23, 2013 (edited) Ah kids these days .I can say the same for this post, mostly because I've been around PCs for a long time. Note this from PCGamingWiki: Benefits • LinkEliminates tearing by waiting for the monitor to signal it's ready for the next frame.Lower power consumption (and therefore heat and noise) by limiting FPS to what the monitor is able to display.[edit] Disadvantages • LinkIntroduce extra input lag. Commonly experienced as "mouse lag".May decrease performance if FPS falls below the monitor refresh rate.[edit] Limitations • LinkOnly available in fullscreen exclusive mode (a borderless fullscreen window does not qualify).Not to be used when benchmarking since the FPS will be capped at the monitors refresh rate. See the bold, underlined orange line? Yes, VSync makes the game run smooth, in exchange for lousier overall performance, and even smoothness is debatable (will explain below). VSync is used solely to eliminate screen tearing by loading each frame at the exact moment the monitor gives the signal to the card and capping the framerate to the screen's refresh rate if possible. If the card can't hold 60FPS the framerate drops to 30FPS in order to remain at a stable framerate. Even if the framerate is at 57FPS, which is still pretty damn smooth, the framerate will drop to 30 if VSync is on. If the framerate varies in the 55-65 range, the game experiences performance issues due to VSync hitting the 30-60FPS range, constantly changing framerate by 30FPS and creating massive stuttering. I wouldn't call that smooth, would you? If the framerate is below 60FPS at all times but above 30, it'll be smooth. If the framerate is above 60FPS at all time, it'll be smooth. But if the framerate varies in a certain range (like +-5 frames on 60 or 30FPS) it becomes far from smooth. It causes framedrop only when when frames are above 20-30 fps , when you dip bellow that the framesdrop will vanish, in other words with or without V-sync its the same fps ( if you have tripple buffering on). You might find it helpful at low fps because not all frames are created equal , 10 fps with V-sync > 10 fps without V-sync and you won't feel like you are playing with 10 fps with V-sync on.If the frames drop below 20FPS, you get crap and you should change your hardware (or stop striving for ultra when you need to play on low). A 100$ card can give more than 20FPS. Keeping a stable framerate and chugging frames in a timely manner is the only thing that's good about VSync when it comes to smoothness. What's not good? The fact that 1FPS difference on borderline 30FPS (which is smooth), will make a 15FPS difference with VSync on, dropping the framerate to 15FPS (which is not smooth) compared to 1FPS difference with VSync off (29FPS, still smooth). Would you rather play at 15 or 29FPS? If your card can't operate at the screen's refresh rate, VSync drops framerate far below what you'd get with VSync off to keep it at a stable framerate (aka, eliminate tearing and make it smooth). And that's good for a card whose framerate can make the game run stably at 30/60FPS since that framerate range is considered smooth. Any software designed to cap framerate will keep the game smoother than VSync at a certain framerate because the frames won't change if your card can't keep up with the screen. Bottom line is, VSync is only good for cards which can keep the framerate at a relatively stable level, the rest only have performance issues and framerate drops. either you are stupid or ignorant or you are not , you do have google don't you ?Renn did not deserve such language just because he disagrees with you, so I shall enjoy reading your warning notice in the rules and strikes section. Have a nice day. :smile: Edited October 23, 2013 by Werne Link to comment Share on other sites More sharing options...
Thor. Posted October 23, 2013 Author Share Posted October 23, 2013 (edited) I hate bad latency, i prefer smooth game play, you even notice that with controllers as well, fps effects more then just icandy. Edited October 23, 2013 by Thor. Link to comment Share on other sites More sharing options...
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