LoneWanderer1987 Posted July 11, 2022 Posted July 11, 2022 Every time get a nice model somewhere I only use the diffuse file but i know using the normal maps and specular would make it look even better but they always come out very shiney any way to covert them for new vegas use?
StealthDick Posted July 11, 2022 Posted July 11, 2022 I think you can adjust their values in NifSkope, it should be in the NiMaterial part of your model if Im not mistaken.
Pixelhate Posted July 12, 2022 Posted July 12, 2022 Everything you want to know about Normal Map, Specularity and Glossiness is in part 03B of this tutorial: https://www.nexusmods.com/newvegas/mods/76374?tab=files
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