Seifunaru Posted July 12, 2022 Share Posted July 12, 2022 (edited) Hi there, everyone!I'm currently finishing my major Skyrim mod, so I'm looking forward to start the development of a new side-project.I've been thinking about implementing HDT physics to things like leather straps or cloth knots on a bunch of weapons, but I think this was only possible in HDT-PE (Skyrim LE) and this feature is currently not yet supported by HDT-SMP.Have any of you guys tried this before? Do you know if it's accomplishable in HDT-SMP? Is there any example?If the feature is indeed not yet supported, I may implement it myself if I find the time.Cheers! Edited July 12, 2022 by Seifunaru Link to comment Share on other sites More sharing options...
maxarturo Posted July 12, 2022 Share Posted July 12, 2022 (edited) HDT Physics Extensions is just an SKSE plugin that applies the existing Havok physics engine to other objects, so you just need this for SSE. Havok physics engine will work on anything that has the apropriate mesh set up. Edited July 12, 2022 by maxarturo Link to comment Share on other sites More sharing options...
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