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Any updates on pop-up notifications problem?


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They stop popping up or become invisible or a demon eats them or whatever else.

 

For now i can provoke this issue intentionally, but have no slightest clues still why that leads to said result, what makes my head hurt badly because impairs mod's health functionality .

 

Scenario is: spawn a crafting workbench by quest alias and automatically activate it by player, then pop-ups cease to exist right away untill game reload. Any other furniture doesn't cause problems in same sequence.

 

Well, platform is ps4, but i guess similar problem always existed on every other.

Edited by hereami
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You mean Debug.Notification(String)?

 

If one uses the very same String, the notification may get blocked by the interface's cool off timer. But sometimes, they just get bugged (similarly to the "ScreeenShortX saved" notification).

 

You might be able to fix it by calling Debug.Notification(String) from two different scripts. Always one after the other.

Edited by LarannKiar
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No, regular system pop-up messages at top left, like when you craft anything or use Message.Show(). Interesting if that helps to restore regular messages on pc, but Debug isn't available in console builds either way.

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