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Fistfight Mod Request


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Out of all the things I loved about the Medieval Mega-Pack from U10 that I now miss in U11, among the weapon variety (particularly the saber weapons because I'm biased) and wave overhauls, a fist weapon like the caestus is one of them. On top of that, I've suggested before that the mod needs a 1v1 caestus fighter wave to go along with the caestus fighter onslaught.

As the game stands, there's a bug that sometimes just causes your fists to not collide with enemies, so tying the ability to fight with your fists to a weapon could help circumvent that bug, and giving the enemies a fist-like weapon to fight with can simply add some more variety. This could also even-out the imbalance of an enemy either out-distancing you with a weapon while you use your fists, or just straight-up running away when they're disarmed. Perhaps enemies could even have a sword and shield from their back and a pair of caesti on their hips for when their primary weapon gets knocked out of their hand.

I'd ask for U11 compatibility for MMP, but Sushin's probably been bugged by that sort of request for so long that they'd either get annoyed enough not to make it so, or the idea that the mod's coming to U11, whether it's in the game's beta stages, complete, or otherwise, could easily go without saying. So instead, I'm asking for reasonable fist fights in B&S:N U11.

Edit: Just looked back on the Medieval Mega-Pack mod and I saw that Sushin says they will not post an U11-compatible version of the mod until after U11 goes past its beta stages. I personally wouldn't have it any other way.

Edited by JacOfAllTrades331
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