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How to create Custom robots in the workbench?


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Hi, Im a relatively new modder, i've only really perused the Creation kit itself But I'd like to try and add these models:

Metal Gear ST-84 Sahelanthropus Modder's Resource at Fallout 4 Nexus - Mods and community (nexusmods.com)

Metal Gear REX modder's resource at Fallout 4 Nexus - Mods and community (nexusmods.com)

as automaton Robots using the Robot Workbench, I know that it is possible as there are already a few mods containing custom automaton parts But i have yet to see a tutorial or any guidance on creating new mods for this dlc

Many thanks if you are able to help

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All custom meshes must match existing skeletons and animations in the game. If they don't fit, then you'll have to become a professional havok animator. If your meshes fit vanilla skeletons... Then ideally you would rig those bones with your meshes in 3ds max, tweak and export all parts to nif's. Or skin your bone meshes in os. But in os you have to fix things many times by watching how your dice behave in the game and manually adjusting the weights with a brush. It's not super hard though. Because for robots, almost all weights are red.
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