commieclone Posted October 20, 2013 Share Posted October 20, 2013 Ok, I've been trying to figure this out for a while. You know how if you gain access to Testacles the debug centurian there's the option of changing the outcome of certain quests? Can someone make a character or terminal in Goodsprings (like just outside Doc Mitchell's house) that, if you click on it brings up a menu that allows you to mark the companion quests as completed, with the choice to choose the different outcomes? Like say you click on the person/terminal, and it brings up a menu that lists all the companions. You select one and it brings up options, like below: Raul----option 1 (no change)----option 2 (complete Old School Ghoul, choose gunslinger)----option 3 (complete Old School Ghoul, choose advanced mechanic) Boone----option 1 (no change)----option 2 (complete I Forgot to Remember To Forget, choose vengeance)----option 3 (complete I Forgot to Remember To Forget, choose redemption) You get what I'm saying? Has anyone done something like this, or would it be possible for someone to do? Link to comment Share on other sites More sharing options...
devinpatterson Posted October 20, 2013 Share Posted October 20, 2013 Yeah most likely. What it essentially would be doing (IMHO) is using setstage to fire off the quest level you want (the result scripts of that level would do the work) for whatever result your looking for in a character quest. Link to comment Share on other sites More sharing options...
commieclone Posted October 22, 2013 Author Share Posted October 22, 2013 Ok neat. Has anyone done anything like this before? Or could someone rig something up real simple-like? The extent of my modding ability can be summed up as "drop this ESP in your data folder and check the box". Anyway if someone could do something like this that would be a big help and mucho appreciated. Link to comment Share on other sites More sharing options...
devinpatterson Posted October 23, 2013 Share Posted October 23, 2013 I don't believe it's been done. I can't make any promises, but if you list a few characters (don't go overboard) and what you want the options to be I'll put together a little terminal for you (always with teh caveat that I have the time to). Link to comment Share on other sites More sharing options...
commieclone Posted October 23, 2013 Author Share Posted October 23, 2013 Sweet, thank you. Boone and Raul are the ones I really care about. Being able to set their companion quests as outlined above while still being in Goodsprings would be awesome, so that with a few clicks the quests would be marked as completed with the appropriate result. Link to comment Share on other sites More sharing options...
devinpatterson Posted October 29, 2013 Share Posted October 29, 2013 OK did a bit on the mod before work. Set up Raul. Let me know if it works for you. You can't miss the terminal it's sitting on teh bar. http://i1066.photobucket.com/albums/u404/devinlpatterson/FONV%20Mods-works%20in%20progress/Character_zpsa630d3b0.jpg Here is the esp, just drop it in your ata folder and select in your launcher of choice. Link to comment Share on other sites More sharing options...
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