lucasjose501 Posted October 22, 2013 Share Posted October 22, 2013 (edited) I'm having difficulty to know how the Sneak system works in the fallout... Is there a global variable that defines when the player is: "Hidden" or "Caution" or "Danger"? Or some way to detect it and save to a variable, ex: Hidden = 1Caution = 2Danger = 3 Edited October 22, 2013 by lucasjose501 Link to comment Share on other sites More sharing options...
Xilandro Posted October 22, 2013 Share Posted October 22, 2013 There's no such vars unfortunately. You need to define every state separately. it's a little bit tricky, it may fail sometimes, but it's the only possible way. When my sneak replacer will be ready for release - i will give you all my scripts. Link to comment Share on other sites More sharing options...
lucasjose501 Posted October 22, 2013 Author Share Posted October 22, 2013 Ok then :) Link to comment Share on other sites More sharing options...
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