kingstevie1000 Posted July 22, 2022 Share Posted July 22, 2022 I recently updated a mod I made editing the player horses, and I noticed the whiterun horse was not working how it should've been in game... so I went into the creation kit, and I noticed that the count for the entity named "whiterunplayerhorse" was 0, so either I'm missing something, or that's not the right horse... I also noticed there was no unsaddled version (at least that was IDed accordingly) So I'm not really sure what is going on here... did I just accidentally do something to mess it up or what? Link to comment Share on other sites More sharing options...
Sphered Posted July 22, 2022 Share Posted July 22, 2022 Actor WhiterunMount = (Quest.GetQuest("Stables").GetAlias(25) as ReferenceAlias).GetReference() as Actor In non-papyrus language, its a dynamic horse, since they can die. It gets replaced later. The active horse is assigned as Alias #25 under the Stables Quest. The physical location should be around near the cart driver there in Whiterun, but if not, its possible you are waiting on one to respawn (dont recall if there is a long cooldown there) or perhaps the horse vendor is missing in action. Supposedly if the main vendor dies he gets replaced. If that one dies... well... not sure I guess. Never checked Link to comment Share on other sites More sharing options...
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