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Any fixes for distant terrain rendering issues?


mharratsc

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I have everything maxed out for terrain drawing, foliage etc, but I still walk around in a near-sighted bubble of terrain details. I will see buildings floating above the ground until I get close enough for the dirt underneath it to render. My mech, being a gift from Mother Earth apparently, makes grass spring to to full maturity when I walk by. Mountains and hills shed their uniform dirt and show me the rocky textures underneath when my mech stomps by.

 

On the flip side, however, I've had issues with rain being visible, other than one or two tiny drops that would go by, even in storms loud enough to be heard through my cockpit armor.

 

Sort of tired of it all, really. Anyone have any ideas? Settings? Mods? Medieval weaponry suggestions?

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