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Giving Talon Company some friends...


doomboy536

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I'm playing a game using Sharing and Caring Companions, and I brought some of my Talon Company friends to Megaton. Apparently they're set as hostile to the inhabitants, so how can I change this? Do I need to use the console to set the two factions as friends, or do I need to use the GECK?

 

Please help, I want the innocent bystanders to be friends with the heartless mercenaries. Maybe they can teach each other something...

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Once again I beg for help - can anyone please at least point me in the right direction?

 

Hi,

The Geck wiki has a tab for factions and under that is faction functions.

The function setAlly is described there as the following:

 

SetAlly Faction1 Faction2 F1toF2Flag (0/1) (optional) F2toF1Flag (0/1) (optional)

Examples

SetAlly BrotherhoodSteelFaction RivetCityFaction

; this makes the BrotherhoodSteelFaction and the RivetCityFaction allies with each other

SetAlly BrotherhoodSteelFaction RivetCityFaction 0 1

; this makes the BrotherhoodSteelFaction an Ally of RivetCityFaction

; RivetCityFaction a Friend to BrotherhoodSteelFaction

Notes

The values for the flag mean:

0 = Ally (default)

1 = Friend

 

The wiki also has console commands if you want to look into that but it is really easy to script out this function. In your case you could add a quest to the game and write a quick quest script that just said something like:

 

scn makeTalonmorelikeableSCRIPT

 

begin GameMode

 

setAlly MegatonFaction TalonCompanyFaction 0 0

 

end

 

Double check those faction names, I am at work so I cant verify.

 

Good luck.

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