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Cyberpunk's own "Timing Is Everything".


BlackRelic27

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It'd be really cool if the level and street cred systems could be used to delay the start of main and major side quests. Come Act 2, things just tend to show up too fast. You can ignore them till you're ready of course, and I do, but for immersion purposes it would just be nice to have a buffer, with only a few things going on a time then needing to buff yourself up more for the next batch so to speak. Don't know if it'd be possible, but thought I'd bring it up if it hasn't been already.

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  • 2 weeks later...

Was about to suggest the same thing when I saw this. If there was such a mod, ideally with the ability to personally customize the main quest trigger points, I would start a new playthrough immediately. The illusion of urgency kills immersion while doing side quests. Why would I bother with random gigs when I could just work on saving my own life instead.

As triggers, I think street cred and level make sense, but I also think that doing all the jobs for certain fixers could be a good trigger. Like doing all of Dakota's gigs before you can progress fully through the Nomad storyline, or completing Wakako's gigs before she gives you the f*#@ed up crucifixion quest. Could be easier now, that the Fixer's dole out gigs in stages, maybe there's a trigger there that could be used. But I have no clue how any of this works so I'm just bullshitting here.

Really hope someone can solve this, would be really awesome.

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