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How to mod Skyrim Beyond Bruma


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Hi everyone

 

I am doing a Playthrough with Skyrim Beyond Bruma installed. And I see no Player Home within this superb mod.

I would like to mod my own Player Home within that new World Space. I've already mod Player House in the Vanilla World Space so here my question is very specific:

When I open the creation kit what file do I need to tick in order to get started or is there some specific steps I need to follow before being able to add my own Player House within Skyrim Beyond Bruma mod?

 

Thanks for your help

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I do not have Beyond Bruma but theoretically what you need to do is find out what masters the mod relies on. You can find these by hovering over the mod on the right pane of mod organiser 2, for example, among other ways.

 

Then simply tick all of the Beyond Brumas masters AND Beyond Bruma. Do not set anything as the active file. Load it all up. Make some edits. The CK will ask you to save a file. This will be your house mod file. Effectively a patch for Beyond Bruma. Next time you load up the CK load up Brumas masters, and Bruma (now a master for your house mod file) Then tick your new file as the active file.

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I do not have Beyond Bruma but theoretically what you need to do is find out what masters the mod relies on. You can find these by hovering over the mod on the right pane of mod organiser 2, for example, among other ways.

 

Then simply tick all of the Beyond Brumas masters AND Beyond Bruma. Do not set anything as the active file. Load it all up. Make some edits. The CK will ask you to save a file. This will be your house mod file. Effectively a patch for Beyond Bruma. Next time you load up the CK load up Brumas masters, and Bruma (now a master for your house mod file) Then tick your new file as the active file.

Thanks mate. Indeed I finally found the files to tick. You also need to tweak your ini file to allow multiple esm.

 

Thanks again

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