eb0nyknight Posted October 25, 2013 Share Posted October 25, 2013 I followed the instructions for installing the mod and there are no issues, except for one. I have the slingshot DLC. I have all the new hairstyles and helmets, but only one of the new armors. I only have armor deco 1-3. Nothing else. Is this mod related? I would try reinstalling and seeing, but I don't want to mess up my campaign for obvious reasons. Link to comment Share on other sites More sharing options...
eb0nyknight Posted October 26, 2013 Author Share Posted October 26, 2013 Nevermind, they showed up once I had them wear armor. Link to comment Share on other sites More sharing options...
cancer352 Posted October 27, 2013 Share Posted October 27, 2013 question (longwar):i think longwar is extemely unbalanced, fx you have to fight 12 crysalids and a lot of zombies already in the second terror mission when your own soldiers have "nothing". So my idea was to slow down the apearance of new aliens by manipulating the function "get possible aliens" in xcomstrategygame.upk and divide the variable "imonth" by 100 instead 30. Ue-exlorer showed that i had changed the right hex-value.But after that the game didn´t start anymore and even xshape didn´t work on the longwar-exe. So here are my desperate questions: - which procedure do i have to do after changing of xcomstragegygame.upk in order to get longwar working with this changes ? - does anyone know another way how to slow down the appearance of new aliens by half in longwar ? - is xshape necessary and why didn´t xshape work on the longwar-exe ? from cancer352 Link to comment Share on other sites More sharing options...
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