Jump to content

[LE] Can't seem to mod Beyond Skyrim Bruma need your help


Recommended Posts

Hi everyone,

 

I started a new playthrough and wanted to add my own Player Home in the land of Beyond Skyrim Bruma. But my CK does not like it at all and I am encountering some problems: basically my file does not save properly. Maybe you can help me out.

 

Here is how I do:

 

  1. I tweaked my .ini file to allow multiple esm
  2. Open the Creation Kit and ticked on the requested master files: the 2 files from Beyond Skyrim Bruma (BS Assets.esm, BS Heartland.esm not BS_DLC_Patch.esp) and the other master files: Skyrim.esm, Update.esm, Dawnguard.esm, Hearthfires.esm and Dragonborn.esm)
  3. I duplicate an interior cell, rename etc...and start moding my interior ("importing" custom assests etc). Everything is just fine.
  4. I save and name my file then quit to come back later on.
  5. Upon reopening my file, obviously ticking it as active, and ticking the other master files the Creation Kit opens just fine, my custom interior can still be found on the list of interiors, however nothing I placed is around (no table, no chair no nothing apart from the navmeshes.

I don't get it what am I doing wrong? I restarted a fresh same thing happens. Do I miss something? Are there some Beyond Skyrim Bruma specifics I am missing?

Once again sorry to bother but if you have any clue of what I do wrong and are willing to share your experience please do. I am running out of idea.

 

In advance thank you guys and gals for your help.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...