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Creation Kit script to control wolf


ligrew

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Hi everyone,

Don't know if this is a good place for that question, so if it's wrong then place it somewhere else, please.
I want to make a script that will control an actor (in this case wolf). I don't want to use functions like: "MoveTo()" or "PathToReference()". Let's say I wan't to move straight forward in direction described by Z-angle of this actor and modify this angle in a random period of time. Is this even possible to achieve based only on script? :confused:

Thanks in advance for your answers :blush:

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Haven't tested it so may or may not work:

 

Maybe when you use your power it'll create an XMarker where the player is looking, an alias in a quest will be filled with that reference, the AI Package will then try to order the wolf to walk to that alias, then delete the XMarker when you're done to prevent save file bloat.

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