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Olimpuspt

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Hello it appears my NAVMESH is broken in my sanctuary, the game loads, i can send some orders for 2 min but then the companion says ''he cant go there'' and i cant move anyone in that base. I heard it can happen after scrap grass on the floor wich i also did.

Is there any way for someone to help me correct this? Any way to restore navmesh or rebuild? thanks

Edited by Olimpuspt
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  • 4 weeks later...

Hello All

I might be finally getting to a conclusion to solve the problema of settlers not moving, or not going into buildings or navmesh broken inside settlements.

So My problema was, i made this huge settlement in sanctuary look like a fortress and put up walls all around it as you can see in (image 1 https://prnt.sc/UKoPqG2z2S6u ).

Imagine as the Navmesh being like a Matrix network that comes from the core and gives the instructions to your settlers of what to do and how to move. And is allways linked to the ground. If you block this path putting walls all around it when the settlement becames huge they stop moving. It’s like that network has nowhere how to enter the settlement and they become statues.

  1. I had placed this gates (image 2- https://prnt.sc/1M63gdIqA2SV ), but what was the one of the problems? This gates are from a Mod and even though i can pass between them, its base cuts off the Navmesh.

I had placed this gates also inside main enterance (image 3 - https://prnt.sc/Z7_kNS14OrNq ).

Once i removed them and replace them, My companion started to finally follow orders. That what first step.

Solution 1: So Don’t put too much stuff for your settlers to pass between or it might break theire navmesh.

  1. But once i entered the base he freezes again and they stop moving after 1-2min. And sometimes they teleport away. Why? The only entrance i had was a stairway without any clear and direct conection from the outside to the inside (Image 4 - https://prnt.sc/0124xPcz5YgV ). So the game forces them to go to a place where they have navmesh.

So i had to create a new gate that could make a direct link from the outsider to the inside. (image 5 - https://prnt.sc/wRNRtdL0Kvp8 )

Solution 2: Having that direct link it solved a lot and some settlers started to move finally. But it doesn’t solve everything.

  1. When your settlers move in a floor you placed there can be nothing going through it. If you force something with ‘’modpos’’ command, for the game and navmesh that structure just disapears and they dont ‘’see it’’ (image 6 - https://prnt.sc/3hIVMywpFo5A and and 7 - https://prnt.sc/8E4nHOqOt2YU )

Solution 3: When you make a floor make shure you dont force it into other structures as stairs etc or use smaller flors so that one of them can be free for navmesh.

 

It’s not all.

  1. Each time the game loads, the settlers are loaded without consideration of the structures you made. So they can land inside walls or other places where they cant go out (Image 8 - https://prnt.sc/rz5DEUxmFYtO ) that will help you undertand what áreas you must correct. You might be able to move but for them the navmesh doesnt exist. In here they are in one floor but the stairs go over the floor so for them it doesnt exists. So i had to take out the floors let the be on the ground and put small stairs and finally they move

Solution 4: Allways make shure your settlers have a direct conection with the ground navmesh and the structure you are placing. All structure must ‘’clip’’ its the clip that activates navmesh into that structure.

  1. Some structures will still work, in image even though the floors making stairs are not conected they are small enought for them to see the navmesh. (image 9 - https://prnt.sc/TrcTSoxFjdnF)

Solution 5: Sometimes settlers time to respond can be long, consider as the game trying to find a path from the entrance of the settlement to the place you ordered. If they dont move, start by clickin next to them. Go from one floor to the other to see where they move. This allows you to see where the path is broken.

I had to test paths a lot in a new settlement (image 10 - https://prnt.sc/DJyTCWK2G2Zj ) to understand this dinamic. Stairs can push trough the floor or they dont see it most of the times.

 

Sometimes they still dont respond because they are ‘’floating’’ or landed on a structure without navmesh, and sometimes you just want to kill them all. When this happens i suggest you quit workshop mode, save the game and kill them all, then load again. It will make you feel better!=)

I hope this might help someone, if so share it. Enjoy the game

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