orangedeal Posted August 10, 2022 Share Posted August 10, 2022 I'm trying to change the intensity of all lighting in the game, but I can't solve this problem. I searched everywhere I could. Where exactly is it located? Can this be changed via CK or Fo4Edit? I hope this is not part of some model?Thanks! Link to comment Share on other sites More sharing options...
greekrage Posted August 11, 2022 Share Posted August 11, 2022 (edited) needs nifskope and a bit of knowhow...That fire barrel has around 4 or 5 nodes that make up that fire and glow... Edited August 11, 2022 by greekrage Link to comment Share on other sites More sharing options...
LarannKiar Posted August 11, 2022 Share Posted August 11, 2022 (edited) I'm trying to change the intensity of all lighting in the game That would take a serious amount of work if you'd like to modify the models as well. Like the model of the armor workshbench, a lot of 3D meshes have light sources, usually "BSValueNodes". These nodes can be edited in Nifskope. Here's a tutorial on how to add BSValueNodes to meshes. Actually, you would need to change the "Value" of the BSValueNode "AddOnNode109" in Nifskope to something else. Create a new AddOnNode in the Creation Kit (it's under "SpecialEffect") and give it an unused "Index". Open "WorkstationArmorB01.nif" with Nifskope and set the "Value" of the BSValueNode "AddOnNode109" to match the "Index" of the new AddOnNode. Then, create a Light for the AddOnNode. By the way, the default light source of the armor workbench is "FXGenericFireGlowLight". Have you tried decreasing its Radius? Edited August 11, 2022 by LarannKiar Link to comment Share on other sites More sharing options...
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