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The G.E.C.K., and the repercussions of renaming esp files


paleryder22

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So recently i decided to learn how to use the geck, because i wanted to make a player home for myself in new vegas. I had everything almost completed, and was about to finish up when i decided to rename the esp file to more accurately describe what the content was. After i did that, i started the geck up again, only to find that nothing for that esp will render in the render window, and now i am unable to finish this shelter that i made.

 

Is there any way to fix this?

Edited by paleryder22
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Try this:

 

  • Go into your Data\Backup folder and you should see something like YOURPLUGIN1.esp.bak, YOURPLUGIN2.esp.bak
  • Rename the file with the higher number to YOURPLUGIN.esp
  • Place the file into your Data folder
  • Load it up
  • If it's not far back enough, rename your second highest number bak and so forth until you're as back as you want

 

This has helped me out when my plugins have corrupted in the past.

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