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Mod request to make Scrap Processing viable


FussyGit

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Quite frankly, the Energy Cell cost for processing scrap is just obscene. 90k per hour for the first step alone.

Turning that processed scrap into usable materials uses another 92k per hour.

 

Solar arrays generate 10.5k Energy Cells per hour ...

 

You need 18 arrays to meet demands (with some change.)

 

18 arrays take up a HUGE amount of space, not to mention all the extra storage modules you'll need just to hold those cells!

 

(aside: I have designed a self sufficient station that has 4 advanced electronics factories as the end product, the whole sprawling organization is powered by a single solar array! This just highlights the stupidity going on here!)

 

 

 

Research has lead me to the revelation that the whole scrap mechanic was released in tandem with a DLC which added a system that grants a ridiculous bonus to energy cell production. Well I think I figured out why the devs made this system so bat shirt mental!

 

Their solution to the problem they created is dumb. It needs fixing. Could somebody out there make a mod that reduces the cost by, say, a factor of 10? That way we'd only need 2 arrays which considering the consumption rate of other factories... is a little much but frankly much much better.

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