Armadildopickle Posted August 16, 2022 Share Posted August 16, 2022 (edited) Hello all, got a few visual glitches that are completely breaking immersion, namely these giant awful yellow shrubs literally everywhere. I'm also having a glitch with covered carriages, where the cover will show up next to the carriage instead of on top of it, however I don't have a screenshot of that. Any help would be greatly appreciated, please note I'm a noob to modding so you may have to simplify intricate answers. Pics of glitches: https://imgur.com/a/Nwf0Xam Mod load order: https://pastebin.com/N2Y2g9PR I'm assuming it has to do with my load order or LOD but idk Edited August 16, 2022 by Armadildopickle Link to comment Share on other sites More sharing options...
Algabar Posted August 16, 2022 Share Posted August 16, 2022 Regarding the floating fires: Something like this happens quite often when using lighting overhauls and City overhauls together. I'm using the JK series myself - and also had a hard time fixing issues like this.What you can do: First of all, don't use ELFX Exteriors and Lux Orbis together. Those two mods basically do the same: Change / improve exterior lighting. So, they are bound to conflict. Choose one or the other. Personally, I'd prefer Lux Orbis, but that's up to you. Once you have decided, which mod to use, pay close attention to load order. The authors of patches usually state, how the load order is supposed to be. Check that especially for the lighting mod of your choice and JK's stuff. Regarding the covered carriages: I'd recommend using XEdit/SSEEdit to check for conflicts. Load your whole loadorder in SSEEdit, then click on the covered carriages plugin in the left pane. Expand it and see, what conflicts are there. That might give you a clue, what's going on. As for the grass: Sorry, no real idea. I'd uninstall everything related to grass. Then enable first Verdant, then landscape fixes for grass mods. Check in game. Enable other mods concerning grass one by one and test, until you find the culprit. To me, this seems like a problem of size. Maybe something makes grasses really, really huge. OFC, you can have grass lod with Dnydolod 3.x, but apart from that, there usually is no grass LOD in Skyrim. So, I doubt, that this is a LOD issue.. Link to comment Share on other sites More sharing options...
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