Durn04 Posted August 19, 2022 Share Posted August 19, 2022 Hello there, I'm trying to figure out how to change the aggro distance of enemies, specifically from camp dogs, to make them more manageable while playing stealthy.I tried messing with the "Dog Person" perk params and implementation to make it work like it does with guard dogs (those found in towns and villages) but nothing I tried seemed to work. All I could do was to disable the AI from dogs, but I still want them to detect me and attack me if I get TOO close :/ Another alternative would be to make the Aesop potion affect camp dogs too, but I don't know how to include them into the pacifying effect. Any ideas? Link to comment Share on other sites More sharing options...
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