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Question on Object Names


bluemarvin

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Let's say I want to add 5 mannequins to my player house.

 

Now let's say that I want all five of those mannequins to have different names, so when the player hovers over the activator the message shows that mannequin's unique name, as opposed to just "Mannequin" for each one.

 

OK now the easy way to do this would be to duplicate the mannequin base object 5 times, and give each a different name. Then place one of each duplication in the house.

 

Buuut.... I am fearful that this is a bad practice, as I'm cluttering the game with lots of items to load when the only thing different about each one is the name.

 

Is there another way to have the hover over show a different name or label for each mannequin other than duplicating the base object five times and setting different names there?

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