FoeBurner Posted April 27, 2009 Share Posted April 27, 2009 Im doing a mod with downloaded material and when it comes to the new helmets and headwraps I created with new textures. They end up lying on their side just next to the characters face. Just because the item has new textures apperently, There seems to be no differens when I look at the different "Bases" for the new and old item. any help would be great. Link to comment Share on other sites More sharing options...
Und3rw0r1d Posted April 29, 2009 Share Posted April 29, 2009 I had the same problem, just click character in the top menu of the geck and than click "update facegen model availability" Hope it helps :D Link to comment Share on other sites More sharing options...
Holty07 Posted April 30, 2009 Share Posted April 30, 2009 For further reference try searching. Too many times this problem has come up. I, myself am a culprit of not searching for it. Link to comment Share on other sites More sharing options...
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