Nimboss Posted October 31, 2013 Share Posted October 31, 2013 I just stumbled over a great lovely resource for some emotional and cute and lovely animations in .bvh format for as I notice OpenSim!? games, Anyone know how to make use of these nice and cute animations for FONV? Link to comment Share on other sites More sharing options...
Belthan Posted November 1, 2013 Share Posted November 1, 2013 This is probably going to be no help at all, but... in theory you should be able to import a bvh anim into Blender, rig it to a skeleton, and export it as a kf. However, I frequently have trouble importing kf's that are already rigged to a nif skeleton and exporting them again without breaking something. So converting formats is pretty well beyond me. There is also a tutorial on the Oblivion nexus that describes how to convert bvh to kf with 3dsMax (which I have never used, so I can't vouch for whether or not it will help you either): http://wiki.tesnexus.com/index.php/Animation_tutorial_by_Seph Link to comment Share on other sites More sharing options...
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