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MOD Scholar needed! (Nuka-Cola Clock)


lowbred

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I have just completed my first mod of the Megaton house and I am very happy with the result. There is one thing that has bothered me always about the Nuka-Cola clock, it only glows from 6 AM to shortly after 6 PM. I would love for it to glow 2-4-7. I have spent the last three days researching about .nif's and animation, I'm a total noob when it comes to mesh/model's. I've read through many different forum threads, Pixelhate's Material and Textures Animations with NifSkope - Tutorial, with no success using NifSkope. Changing a 'value' results in no change or the game crashing. Have I made the wrong assumption about (NukaClock01.nif) the clocks animation? I could find no reference or a mod that does what I would like. It'd be great if someone could point me in the right direction. Or even better, make the mod to make it glow all day.

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Hi,

There's 2 things going on with the lighting inside the NukaClock:
- There's a flickering animation going in loop every 11,6 seconds, day & night.
- the clock is set with External Emittance flags which makes it brighter when ambient lighting goes dark (night time).

The flags are located in the BSX Flags and in the BSShaderPPLightingProperty of the NiTriStrips.
If you remove these flags, the clock won't light up at night any more and will be forever unlit.

To have the clock constantly lit, one has to remove the External Emittance flags and to remove the flickering animation, leaving only the Emissive Color with a pumped up Emissive Mult.

Here's a version, that's always lit, with the changes mentioned above.

https://www.mediafire.com/file/k1h75amkjtv8i4i/nukaclock01Lit.nif/file

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  • 2 weeks later...

Very, very cool Pixelhate! I did give up trying myself but have since learned a bit more about the different branches. There's not a lot of informative tutorials on the www that I could find regarding certain nif properties. I am now planning to start my first play through of FNV but I wanted to research about certain things before I started. Like bugs, companions and player homes. Didn't like the vanilla homes so I made my own and this mod you provided is a cherry addition. I did however manage to import the FO3 Working Nuka Clock mod into my FNV plugin, I am most likely gonna have to do a bit more NifScope learning to make them work together. Comparing the original to the one you provided should make it simple.

 

Awesome! Thanks very much!

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