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Editing an .esp ?


AncientSion

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Here is an example:

 

I'm going to make a new mod, so I check Fallout3.esm. Then select OK.

 

Now, I make my own building and stuff, Then save it. It ask's for a filename. I put in "My House.esp".

 

 

The next day, I've decided I want to add some weapons to a table in the mod I made the previous day.

 

I only check "My House.esp" and set it as ACTIVE FILE. I then CLick OK.

 

I toss in a few weapons on my kitchen table, then click save. Now "My House.esp" Includes the changes I've made to it.

 

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I hope that clarifies everything...

 

As for the little "*" All that means is that your .esp will include/change that file.

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I think that what Greenworld does is:

 

1.Adds a bunch of green textures in like ".../textures/greenworld" that kind-of don't replace the original ones

2.Edits the "Texture Set" that the vanilla game uses so that it loads the textures in ".../textures/greenworld" instead of the vanilla textures.

 

So if you want to make the grass a little less green you're going to have to edit the textures that you downloaded with greenworld.

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