RCSasquatch Posted November 3, 2013 Share Posted November 3, 2013 (edited) I wasn't entirely sure as to where to post this in the forums, as I'm a new member and this is my first forum post. Anyways, I'm currently making a mod/series of mods for Fallout: New Vegas consisting of various player-owned houses throughout the Mojave Wastes. For each of these, I would like to put in a custom map marker; however, the map markers which I place are already available for fast travel, even before the site is actually visited. My question, then, is how do I make these map markers initially hidden, but able to be discovered (like the map markers in the game itself)? Thank you in advance for any advice you can give me on this issue. Edited November 3, 2013 by RCSasquatch Link to comment Share on other sites More sharing options...
jazzisparis Posted November 3, 2013 Share Posted November 3, 2013 Open the Reference window of the map marker, then switch to the Marker Data tab. Make sure the Visible, Can Travel To and Show All tick-boxes are not ticked. Link to comment Share on other sites More sharing options...
RCSasquatch Posted November 3, 2013 Author Share Posted November 3, 2013 (edited) I tried this, and the marker cannot be traveled to from the start, but it also seems to make it unable to be discovered. Edit: The issue has been fixed, and thank you very much for your help! Edited November 3, 2013 by RCSasquatch Link to comment Share on other sites More sharing options...
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