brncao Posted November 3, 2013 Share Posted November 3, 2013 Most of the time these civilians love to hang around in battle zones and hide in wrong places to burden you in hopes you might accidently kill enough of them so they can inflect their death karma upon you (insert troll face). Is there a way to stop this from happening? I've been scouring the files, but I can't find it! Link to comment Share on other sites More sharing options...
brncao Posted November 10, 2013 Author Share Posted November 10, 2013 From the FC3_d3d11.dll file iMaxBufferTimeForCivilianKillingBeforeResettingCounteriMaxNumberOfCiviliansKilledAllowedWithinTimeLimit Now all I have to do is locate and change the values assigned to it. Link to comment Share on other sites More sharing options...
majorkykle Posted November 17, 2013 Share Posted November 17, 2013 I need a "hex editor" for that stuff huh? I think that's what it is called. Anyway let me know if you find it. It is truly annoying when a civilian truck turns at the wrong time while im in the middle of a marvelous escape and have yet to save. Link to comment Share on other sites More sharing options...
brncao Posted November 18, 2013 Author Share Posted November 18, 2013 I tried removing that portion. It didn't work. It's well hidden. I've looked through many of the files for the magic number "3" (max num of civilians you can kill) but just couldn't find it. I'll continue to look around. Link to comment Share on other sites More sharing options...
SketchSlayer Posted May 17, 2014 Share Posted May 17, 2014 Yeah I find that being screwed over because a few civilians run into my line of fire and my landmines is a bit stupid, the way the civilian ai works has made me want to unload on every civilian I see in the game including those in protected areas. Link to comment Share on other sites More sharing options...
TubbyMcFuckles Posted May 26, 2016 Share Posted May 26, 2016 this, this needs and answer Link to comment Share on other sites More sharing options...
ABCDelta Posted September 29, 2017 Share Posted September 29, 2017 Bump. We need this done. Link to comment Share on other sites More sharing options...
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